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"Modular Limb" - (SJ21.3)

SculptJanuary is an annual online event that aims to encourage Blender users to sculpt more by providing them with 31 topics to complete during the month of January. It is organized by CG Boost.
There are no prizes involved, but it can make you a better sculptor.
In 2021 I had a lot of time available and I completed all 31 topics, although... not just in January... it was tough, I had to work a bit more in February until I finished everything.

"Modular Limb" was the topic of SculptJanuary 2021 Day 3.

"Modular Limb" was the topic of SculptJanuary 2021 Day 3.

I didn't have much time available that day. To save time I started with the result of the previous day...

I didn't have much time available that day. To save time I started with the result of the previous day...

... and I just replaced her arms with technical parts.

... and I just replaced her arms with technical parts.

So again some preparatory modeling work was involved...

So again some preparatory modeling work was involved...

Despite my preference for sculpting, it is sometimes more convenient to model something...

Despite my preference for sculpting, it is sometimes more convenient to model something...

... but the finer points happened with the sculpting tools.

... but the finer points happened with the sculpting tools.

In the end I found time to color it in a bit too.

In the end I found time to color it in a bit too.

This was my end result of day 3.

This was my end result of day 3.

The following month I made a step-by-step video of Day 2 and Day 3 together.